1971 Plymouth Roadrunner 440 for San Andreas
============================================

All rights belong GTA Motors & Hells Angels Brotherhood.
Author of the original model: Yazu
Convert in San Andreas: Sabbath Black (gtamotors@keiby.ru)
Engine and Rims: Torzer, Spit 811 and Pumbars (torzer@mail.ru,pumbars@list.ru) http://spc.keiby.com
Front suspension: David A-Spec (SupermotoXL)
handling tuning: Iris
optimization, and the assembling: Sabbath Black (gtamotors@keiby.ru)

Wares used
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-ZModeler v2.07
-TXD Workshop v4.0
-ACDSee Pro
-Adobe Photoshop CS2
-3ds max 7
-

My Changes in the Original Model
--------------------------------
-Added 3D engine, 2D texture in the original model.
-Added 3d suspension, muffler.
-Changed Interrior
-Completely overworked the model of destruction (now in automobile with the impact are wrinkled, and then push off front wings radiator grill, are divided off headlights and rearlights)
-High detailed front and rear lights
-Added 3d radiator grill
-Added some Extras
-Speedometer illumination
-The original diagram of the destruction of the rear lights

Features
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-Working lights
-Speedometer and Radio Illumination
-Transfender tuning support
-Being exploded fuel tank
-3D logos, engine and some details.

Attention
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For the correct mapping of the lights fx one should use HQLM of v2.0 from SPC TEAM. To other automobiles from this, it will be also only better. HQLM v2.0 is available here: http://gct.gta.com.ua/files/hqlm2.rar

Regards
-------
-Ramirez for the detailed, the patient explanations
-EgoretZ & Serzh for detailed and intelligible FAQ on the conversion into San Andreas
-Torzer & Pumbars for some parts (engine and rims)
-Iris for handling
-All users from GTA.COM.UA
-Irina, my wife, after was not the fact that greatly scolded to me thus far I made the model. lol...

Installation
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Please install with IMG Tool 2.0. This program available on many websites in "Programs" section.
Start the program and open gta3.img (check models folder in the game folder)
backup and delete following files: manana.dff and manana.txd ADD files from distributive archive.
Then start Windows Notepad and open file vehicles.ide (data folder), find and replace following line:

410, manana, manana, car, MANANA, MANANA, null, poorfamily, 5, 0, 0, -1, 0.79, 0.79, 0

Save and close file. Open file handling.cfg, find and replace following line:
 
MANANA        1800.0    3400.0  1.0     0.0     0.17    -0.18   70      0.743   0.745   0.504   4       210.0   22.0    6.3     R       P       15.0    0.56    0       33.0    0.955   0.08    0.0     0.23    -0.125  0.50    0.15    0.26    0.47    9000    112000  1004000         0       0       0

Replace line in carmods.dat:

manana, nto_b_l, nto_b_s, nto_b_tw, spl_b_bab_m, spl_b_mab_m, spl_b_bar_l, spl_b_bar_m, spl_b_bbb_m, spl_b_bbr_l, spl_b_mar_m, spl_c_j_b, wg_l_b_ssk, bnt_b_sc_p_m

Save and close. Then open carcols.dat for colors installation:

Add the complementary colors:

114,51,165               # original cars color
We count the number of line to the top and we place this color (in me this line it stands 148, therefore first color 148, 1) This is the lilac color of that of actually existing of 1971 Plymouth Roadrunner 440, which to me greatly was pleased.

replace line:
manana,  148, 1, 6, 0, 0, 1, 3, 1, 2, 0, 15, 0, 30,1, 53,1, 66,1, 75,1, 0,1, 81,0

Thats ALL !!!!!! START THE GAME AND ENJOY!



Bug report send here gtamotors@keiby.ru.


All rights reserved. (c) 2006 "GTAMotors & Hell's Angels Brotherhood".


Official GTA Motors website: http://gtamotors.keiby.com/
Our forum: http://gta.keiby.com/forum/index.php
 


                          -=GTAMotors & Hell's Angels Brotherhood=-